![]() ![]() apiversion=apiversion override the api version used for v, -targetdevhubusername=targetdevhubusername username or alias for the dev hub b, -branch=branch the package version’s branch $ sfdx toolbox:package:dependencies:manage ![]() Manage the sfdx project dependencies USAGE See code: src/commands/toolbox/package/dependencies/install.ts sfdx toolbox:package:dependencies:manage $ toolbox:package:dependencies:install -u MyScratchOrg -v MyDevHub -k "1:MyPackage1Key 2: 3:MyPackage3Key" -b "DEV" logging level for this command invocationĪllows the command to bypass the pre-check of the target org and force install all packages even if they are already loglevel=(trace|debug|info|warn|error|fatal|TRACE|DEBUG|INFO|WARN|ERROR|FATAL) Override the api version used for api requests made by this commandĪllows the command to execute and display result information without actually performing the package installations. Number of minutes to wait for installation status (also used for publishwait). Username or alias for the dev hub org overrides default dev hub org ![]() v, -targetdevhubusername=targetdevhubusername Username or alias for the target org overrides default target org the upgrade type for the package installation available only for unlocked packages t, -upgradetype=(DeprecateOnly|Mixed|Delete) security access type for the installed package Require approval to allow Remote Site Settings and Content Security Policy websites to send or receive data Installation key for key-protected packages (format is 1:MyPackage1Key 2: 3:MyPackage3Key. If not specified, the builds from NULL branch will be considered. compile all Apex in the org and package, or only Apex in the packageįor dependencies specified by package/versionNumber combination, you can specify the branch group of builds to workįrom by entering the branch build name. $ sfdx toolbox:package:dependencies:install Install dependent packages for a sfdx project USAGE Sfdx toolbox:package:dependencies:install sfdx toolbox:package:dependencies:manage.sfdx toolbox:package:dependencies:install.To whitelist this plugin, add an entry for it in $HOME/.config/sfdx/unsignedPluginWhiteList.json. Choose "yes" This plugin is not digitally signed and its authenticity cannot be verified. Setup Install as a SalesforceDX Plugin sfdx plugins:install will be prompted to confirm that you want to install an unsigned plugin. Initially, when i launch Retroarch and press any button on the gamepad, it recognizes the controller and sets it to port #0.To better manage SalesforceDX Packages Contents However, if at any given point I disconnect the controller and connect it again, Retroarch automatically sets it to the next port (port #1, then to port #2 if I disconnect and reconnect again, and so on until port #8, after which it loops back to port #0 and I regain my original maps and control over the menu). I'm guessing it's not recognizing that the controller was disconnected, and treating the reconnect as a new controller, hence setting the "new" controller to the next available port and breaking the mappings etc.ĭon't know if this is expected behavior, or if it's something to do with my controller or cfg. I'm using the latest build and a DualShock 4 controller on an unrooted Galaxy Tab E. I sometimes use it via Bluetooth and others via USB (through the OTG adapter), but both produce the same issue.Įdit: forgot to mention, another way of reverting it to port #0 is simply quitting Retroarch and opening it up again. When you first press a button with the controller it is always set to port #0. Want to back this issue? Post a bounty on it! We accept bounties via Bountysource. I have no idea how to run or compile this either. ![]()
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